Browsing All posts tagged under »python«

Github for Science: A Concept

July 4, 2012

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So coding and science have a rocky relationship. Scientists write programs to do all sorts of things: control experiments, process data, visualize it, store it in databases, solve maths problems, and more. But scientists are not software architects. Nor are they often terribly good project managers. What this means is that code that is crucial […]

Why all of science should use Python

July 3, 2012

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Bit of a nerdy one today, and not one relating to anything in particular. It’s just that over the past months i’ve become increasingly obsessed with the Python programming language. It’s just beautiful – I’m not going to go into much details as they can be found on python.org, but in short python can be […]

Optimized Boids II : pyglet [Updated]

February 4, 2012

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tl;dr – code now availalbe on github I previously posted an optimized version of Craig Reynolds flocking algorithm. Nothing very fancy – simply adding a way to store the boid objects in a grid data structure which makes looking up the distances between boids much faster. I felt the need to do this because there […]